Server profile
RandomRaids local test
Offline, with 0 of 2 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 9d ago.
Offline 2.58.66.249:28115 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RandomRaids local test wipe?
Its rhythm cannot be read yet: RandomRaids local test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 12 hours ago.
About the server
What Rust version is live on RandomRaids local test?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. Joining needs your game on the same protocol, which Steam updates for you.
Has RandomRaids local test stayed online, and is it up now?
Offline at the moment, RandomRaids local test was last seen 6 days 16 hours ago. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. Rust Insights first logged this server on 21 October 2026.
Where does RandomRaids local test run from?
No region is published by RandomRaids local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 2.58.66.249:28115.
Server tags
Which meanings sit behind the tags on RandomRaids local test?
When the game's server browser reads RandomRaids local test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RandomRaids local test appear?
The Rust Insights lists that carry RandomRaids local test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of RandomRaids local test look like?
The last time RandomRaids local test was seen online was 6 days 16 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RandomRaids local test place?
On player hours for the last seven days, RandomRaids local test sits at #15,388, inside the top 70% of ranked servers.
Rules and settings
What settings and rules apply on RandomRaids local test?
Nothing about gather rate is given in the name of RandomRaids local test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on RandomRaids local test?
The game generates the map on RandomRaids local test, which is procedural.
Join
How can you get onto RandomRaids local test?
Open the console with F1 in Rust and enter client.connect 2.58.66.249:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.