Server profile
Public Dev Server
Offline, with 0 of 50 players on; ranked #15,915 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 2.31.5.191:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Public Dev Server look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Public Dev Server wipe, and on which day?
The record of Public Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 10 hours have passed since its current world was created.
Server details
On what version does Public Dev Server currently run?
Running on Linux, Public Dev Server is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Public Dev Server, and is it up at the moment?
Public Dev Server is offline at the moment; the last time it was seen was 26 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.
What location is listed for Public Dev Server?
No region is published by Public Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 2.31.5.191:28015 is where it answers.
Lists and tags
What is meant by each tag on Public Dev Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what Public Dev Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Public Dev Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Public Dev Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Public Dev Server right now?
The last time Public Dev Server was seen online was 26 days 10 hours ago, and it is offline now.
How does Public Dev Server compare with other Rust servers in the ranking?
Player hours over seven days put Public Dev Server at #15,915, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for Public Dev Server?
No gather rate appears in the name of Public Dev Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on Public Dev Server?
A procedural map, generated by the game, is what Public Dev Server runs.
Connecting
How do you connect to Public Dev Server?
To connect, start Rust and enter client.connect 2.31.5.191:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.