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Rust Insights

Server profile

tbe-export

Offline, with 0 of 1 players on; ranked #15,383 of every public Rust server, the top 70%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,383ranktop 70%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
100% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSat 24 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:09 UTC1d ago – – running 0
Sun 25 Oct, 15:08 UTC2d ago 0 – 1 days 0
Sat 24 Oct, 15:08 UTC3d ago 0 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average209/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average180/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On tbe-export, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does tbe-export wipe, and how often?

tbe-export wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 28 hours have passed since its current world was created.

Server

Which Rust version is tbe-export on?

Running on Linux, tbe-export is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for tbe-export, and is it online?

The last sighting of tbe-export was 28 hours ago, and it is offline at present. The last 3 full days gave 3 of 72 hours up, or 4% of the time. On 23 October 2026 is when Rust Insights first saw it.

In which location does tbe-export sit?

There is no region published for tbe-export. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 2.31.49.216:28015.

Tags

What is meant by each tag on tbe-export?

When the game's server browser reads tbe-export, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does tbe-export appear?

The Rust Insights lists that carry tbe-export are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How many players are on tbe-export right now, and how does that number move?

The last time tbe-export was seen online was 28 hours ago, and it is offline now. Across the past week the mean was 0 players.

How does tbe-export compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts tbe-export at #15,383, among the top 70% of all ranked servers.

Rules and settings

What are the settings and rules for tbe-export?

The name of tbe-export does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on tbe-export?

A procedural map, generated by the game, is what tbe-export runs.

How to join

How do you connect to tbe-export?

Type client.connect 2.31.49.216:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.