Server profile
Staging Dev Server
Offline, with 0 of 50 players on; ranked #15,489 of every public Rust server. It last wiped 40d ago.
Offline 2.28.122.57:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Staging Dev Server wipe, and how often?
Too few wipes are on record for Staging Dev Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 40 days 15 hours have passed since its current world was created.
Server details
On what version does Staging Dev Server currently run?
Running on Linux, Staging Dev Server is on Rust network protocol 2633 and build 164613. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Staging Dev Server, and is it online?
The last sighting of Staging Dev Server was 40 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 September 2026.
What location is listed for Staging Dev Server?
A region is not published by Staging Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 2.28.122.57:28015 is where it answers.
Server tags
What is meant by each tag on Staging Dev Server?
When the game's server browser reads Staging Dev Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164613 (Build): The game build is 164613; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Staging Dev Server turn up among the Rust Insights lists and filters?
Staging Dev Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Staging Dev Server right now?
Staging Dev Server was last seen 40 days 15 hours ago and is offline right now.
Where does Staging Dev Server sit in the rankings?
Player hours over seven days put Staging Dev Server at #15,489, within the top – of the ranked field.
Map and rules
How is Staging Dev Server configured, and what rules apply?
The name of Staging Dev Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Staging Dev Server?
The game generates the map on Staging Dev Server, which is procedural.
Join
How do you connect to Staging Dev Server?
To connect, start Rust and enter client.connect 2.28.122.57:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.