Server profile
AR_chebaldo | DEV
Offline, with 0 of 20 players on; ranked #15,958 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 2.27.44.73:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does AR_chebaldo | DEV wipe?
Too few wipes are on record for AR_chebaldo | DEV to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 10 hours have passed since its current world was created.
Server details
On what version does AR_chebaldo | DEV currently run?
Running on Windows, AR_chebaldo | DEV is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for AR_chebaldo | DEV, and is it online?
Offline at the moment, AR_chebaldo | DEV was last seen 26 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.
Where does AR_chebaldo | DEV run from?
There is no region published for AR_chebaldo | DEV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 2.27.44.73:28015 is where it answers.
Server tags
How should you read the tags listed for AR_chebaldo | DEV?
These tags come from AR_chebaldo | DEV and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does AR_chebaldo | DEV appear?
The Rust Insights lists that carry AR_chebaldo | DEV are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of AR_chebaldo | DEV look like?
AR_chebaldo | DEV is offline at the moment; the last sighting was 26 days 8 hours ago.
In the ranking of Rust servers, where does AR_chebaldo | DEV place?
The player-hours ranking for the last seven days puts AR_chebaldo | DEV at #15,958, among the top 70% of all ranked servers.
Settings and rules
What are the settings and rules for AR_chebaldo | DEV?
The name of AR_chebaldo | DEV does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on AR_chebaldo | DEV?
A procedural map, generated by the game, is what AR_chebaldo | DEV runs.
How to join
What is the way to join AR_chebaldo | DEV?
Type client.connect 2.27.44.73:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.