Server profile
myserver
Offline, with 0 of 1 players on; ranked #12,888 of every public Rust server, the top 58%. It last wiped 6d ago.
Offline 2.27.28.6:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does myserver wipe?
Its rhythm cannot be read yet: myserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 11 hours ago.
Server
On what version does myserver currently run?
Running on Windows, myserver is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for myserver, and is it online?
myserver is offline at the moment; the last time it was seen was 6 days 10 hours ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
Where does myserver run from?
No region is published by myserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 2.27.28.6:28015.
Lists and tags
How should you read the tags listed for myserver?
These tags come from myserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does myserver appear?
These Rust Insights lists include myserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of myserver look like?
The last time myserver was seen online was 6 days 10 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.
How does myserver compare with other Rust servers in the ranking?
On player hours for the last seven days, myserver sits at #12,888, inside the top 58% of ranked servers.
Map and rules
What settings and rules apply on myserver?
Nothing about gather rate is given in the name of myserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
What is the way to join myserver?
Type client.connect 2.27.28.6:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.