Server profile
Lust Perchance
Online, with 1 of 10 players on; ranked #3,826 of every public Rust server, the top 17%. It last wiped 16d ago.
Online 2.24.172.3:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:01 UTC16d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Lust Perchance, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.
When does Lust Perchance wipe, and how often?
Its rhythm cannot be read yet: Lust Perchance has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 18 hours ago.
Server
Does Lust Perchance hold a steady frame rate?
Server fps averaged 56 over 48 hours; the lowest reading was 30. Buildings, deployables and the rest took the entity count as high as 127,983. Memory use peaked at 4,693 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Lust Perchance on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Lust Perchance. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Lust Perchance, and is it up at the moment?
At the time of this check Lust Perchance is online. About 3 days ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 161 of 168 hours up, or 96% of the time. On 10 October 2026 is when Rust Insights first saw it.
In which location does Lust Perchance sit?
There is no region published for Lust Perchance. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 2.24.172.3:28015.
Server tags
Which meanings sit behind the tags on Lust Perchance?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Lust Perchance publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Lust Perchance?
These Rust Insights lists include Lust Perchance: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Lust Perchance right now, and how does that number move?
Lust Perchance shows 1 players at the moment, against 10 slots. The seven-day average is 1 players, and the highest point in that week was 3. Its strongest hour in the past 48 was 23:00 UTC, with an average of 2 players.
How does Lust Perchance compare with other Rust servers in the ranking?
On player hours for the last seven days, Lust Perchance sits at #3,826, inside the top 17% of ranked servers.
Settings and rules
How is Lust Perchance configured, and what rules apply?
The name of Lust Perchance does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Lust Perchance?
The game generates the map on Lust Perchance: procedural, size 4,750, seed 2110744718. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Lust Perchance?
To connect, start Rust and enter client.connect 2.24.172.3:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.