Server profile
RadZones
Online, with 0 of 100 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 2.24.161.35:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:20 UTC FW26d ago | 0 | – | running | 0 |
| Wed 16 Sep, 16:30 UTC41d ago | 0 | – | 15.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On RadZones, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does RadZones wipe, and how often?
Its rhythm cannot be read yet: RadZones has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 11 hours have passed since its current world was created.
Server
What does performance look like on RadZones?
Average server fps over the last 48 hours was 42, with a floor of 6. The world held a peak of 120,741 entities, counting buildings, deployables and all the rest. It drew as much as 5,409 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is RadZones on?
Rust network protocol 2634 and build 167584 on Linux is what RadZones runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RadZones, and is it online?
RadZones is currently reachable and online. The uptime it reports puts the last restart at about 10 days 14 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 16 September 2026 is when Rust Insights first saw it.
What location is listed for RadZones?
A region is not published by RadZones. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 2.24.161.35:28015.
Server tags
What is meant by each tag on RadZones?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RadZones publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature RadZones?
These Rust Insights lists include RadZones: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RadZones right now?
RadZones shows 0 players at the moment, against 100 slots. A seven-day average of 0 players puts the last week in context.
Where does RadZones sit in the rankings?
On player hours for the last seven days, RadZones sits at #15,400, inside the top 69% of ranked servers.
Rules and settings
How is RadZones configured, and what rules apply?
Nothing about gather rate is given in the name of RadZones. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on RadZones?
RadZones runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto RadZones?
Type client.connect 2.24.161.35:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.