Server profile
Local Test Server
Offline, with 0 of 15 players on; ranked #16,001 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 2.134.73.108:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC23d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC25d ago | 1 | – | 1.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Local Test Server?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.
How often does Local Test Server wipe, and on which day?
The record of Local Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 23 hours have passed since its current world was created.
About the server
What Rust version is live on Local Test Server?
Rust network protocol 2634 and build 166586 on Windows is what Local Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Local Test Server stayed online, and is it up now?
Offline at the moment, Local Test Server was last seen 23 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Local Test Server run from?
There is no region published for Local Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 2.134.73.108:28015.
Tags
How should you read the tags listed for Local Test Server?
When the game's server browser reads Local Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Local Test Server appear?
The Rust Insights lists that carry Local Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Local Test Server right now?
Local Test Server was last seen 23 days 20 hours ago and is offline right now.
Where does Local Test Server sit in the rankings?
Player hours over seven days put Local Test Server at #16,001, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on Local Test Server?
Nothing about gather rate is given in the name of Local Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Local Test Server?
The game generates the map on Local Test Server: procedural, size 2,000, seed 12345. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto Local Test Server?
Open the console with F1 in Rust and enter client.connect 2.134.73.108:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.