Server profile
rust-roaming-mobs dev
Offline, with 0 of 4 players on; ranked #15,224 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 2.100.241.106:28025 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:20 UTC13d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at rust-roaming-mobs dev?
The average busiest point of its recent wipes was 1 players. 6 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does rust-roaming-mobs dev wipe?
Its rhythm cannot be read yet: rust-roaming-mobs dev has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 2 hours ago.
About the server
Which Rust version is rust-roaming-mobs dev on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for rust-roaming-mobs dev. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for rust-roaming-mobs dev, and is it online?
The last sighting of rust-roaming-mobs dev was 10 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 6 October 2026.
Where does rust-roaming-mobs dev run from?
A region is not published by rust-roaming-mobs dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 2.100.241.106:28025.
Tags
How should you read the tags listed for rust-roaming-mobs dev?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what rust-roaming-mobs dev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature rust-roaming-mobs dev?
rust-roaming-mobs dev appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of rust-roaming-mobs dev look like?
rust-roaming-mobs dev was last seen 10 days 23 hours ago and is offline right now.
In the ranking of Rust servers, where does rust-roaming-mobs dev place?
The player-hours ranking for the last seven days puts rust-roaming-mobs dev at #15,224, among the top 70% of all ranked servers.
Settings and rules
How is rust-roaming-mobs dev configured, and what rules apply?
No gather rate appears in the name of rust-roaming-mobs dev. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on rust-roaming-mobs dev?
The game generates the map on rust-roaming-mobs dev, which is procedural.
Join
What is the way to join rust-roaming-mobs dev?
Type client.connect 2.100.241.106:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.