Server profile
Teddys Aimtrain
Online, with 1 of 40 players on; ranked #4,009 of every public Rust server, the top 18%. It makes a new world every few hours rather than wiping.
Online 199.47.146.210:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:33 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 01:20 UTC20h ago | – | – | – | 1 |
| Sun 25 Oct, 02:36 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 02:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 15:28 UTC4d ago | – | – | – | 2 |
| Sat 24 Oct, 03:58 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 23:50 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 02:53 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 02:08 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 13:37 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 00:33 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 23:23 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 20:49 UTC7d ago | – | – | – | 0 |
| Sat 10 Oct, 04:06 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 01:01 UTC18d ago | 0 | – | 11.8 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Teddys Aimtrain wipe, and how often?
A new world arrives every few hours on Teddys Aimtrain, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
What does performance look like on Teddys Aimtrain?
The 48-hour average for server fps is 60, and 60 was the lowest seen. At its highest the entity count reached 1,977: buildings, deployables and everything else. Memory use peaked at 2,630 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Teddys Aimtrain on?
Running on Linux, Teddys Aimtrain is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Teddys Aimtrain, and is it online?
Teddys Aimtrain is currently reachable and online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 148 of 168 hours up, or 88% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for Teddys Aimtrain?
There is no region published for Teddys Aimtrain. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 199.47.146.210:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Teddys Aimtrain?
These tags come from Teddys Aimtrain and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Teddys Aimtrain?
Teddys Aimtrain appears among the following Rust Insights lists: Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on Teddys Aimtrain right now?
Teddys Aimtrain shows 1 players at the moment, against 40 slots. The seven-day average is 1 players, and the highest point in that week was 4. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 1 players.
Where does Teddys Aimtrain sit in the rankings?
On player hours for the last seven days, Teddys Aimtrain sits at #4,009, inside the top 18% of ranked servers.
Settings and rules
What settings and rules apply on Teddys Aimtrain?
The name of Teddys Aimtrain does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Teddys Aimtrain?
The game generates the map on Teddys Aimtrain: procedural, size 6,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How can you get onto Teddys Aimtrain?
To connect, start Rust and enter client.connect 199.47.146.210:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://teddysaimtrain.com/.
