Server profile · OC
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online, with 13 of 50 players on; ranked #325 of every public Rust server, the top 1%. It makes a new world every few hours rather than wiping.
Online OC 51.161.219.251:28010 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:01 UTC18h ago | – | – | – | 1 |
| Sun 25 Oct, 22:01 UTC1d ago | – | – | – | 4 |
| Sat 24 Oct, 22:01 UTC2d ago | – | – | – | 9 |
| Fri 23 Oct, 22:01 UTC3d ago | – | – | – | 4 |
| Thu 22 Oct, 22:01 UTC4d ago | – | – | – | 8 |
| Wed 21 Oct, 22:01 UTC5d ago | – | – | – | 4 |
| Tue 20 Oct, 22:01 UTC6d ago | – | – | – | 2 |
| Mon 19 Oct, 22:01 UTC7d ago | – | – | – | 6 |
| Sun 18 Oct, 22:01 UTC8d ago | – | – | – | 4 |
| Sat 17 Oct, 22:01 UTC9d ago | – | – | – | 0 |
| Fri 16 Oct, 22:01 UTC10d ago | – | – | – | 7 |
| Thu 15 Oct, 22:01 UTC11d ago | – | – | – | 4 |
| Wed 14 Oct, 22:01 UTC12d ago | – | – | – | 3 |
| Wed 14 Oct, 21:05 UTC12d ago | – | – | – | 1 |
| Tue 13 Oct, 22:01 UTC13d ago | – | – | – | 1 |
| Mon 12 Oct, 22:01 UTC14d ago | – | – | – | 1 |
| Sun 11 Oct, 22:01 UTC15d ago | – | – | – | 3 |
| Sat 10 Oct, 22:01 UTC16d ago | – | – | – | 6 |
| Fri 9 Oct, 22:01 UTC17d ago | – | – | – | 25 |
| Thu 8 Oct, 22:01 UTC18d ago | – | – | – | 6 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe, and on which day?
None of the resets on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
About the server
How well does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis perform?
Server fps averaged 29 over 48 hours; the lowest reading was 6. Buildings, deployables and the rest took the entity count as high as 8,040. The highest memory figure was 3,659 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The Rust build is network protocol 2635 and build 168909, running on Linux, for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online?
At the time of this check AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is online. Going by the uptime figure it gives, its last restart was around 17 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit?
Its OC tag is what AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis uses to list itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 51.161.219.251:28010.
Server tags
How should you read the tags listed for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
These tags come from AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which person or group runs AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and 2 other servers we track all publish a hellis.gg hostname, so the same operator most likely runs them.
On which Rust Insights lists does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear?
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appears among the following Rust Insights lists: Oceania Rust servers, Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.
Player counts
How many players are on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis right now, and how does that number move?
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis shows 13 players at the moment, against 50 slots. The seven-day average is 52 players, and the highest point in that week was 220. The busiest point of the last 48 hours fell at 03:00 UTC, averaging 162 players.
How does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis compare with other Rust servers in the ranking?
On the seven-day player-hours measure, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #325, in the top 1% of all ranked servers and #9 in Oceania.
Settings and rules
What are the settings and rules for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Nothing about gather rate is given in the name of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Groups can reach 8 players, which is the default in the game. You get combat training as the game mode, aim and PvP practice, loot handed out. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The game generates the map on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: procedural, size 6,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How can you get onto AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Type client.connect 51.161.219.251:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/chQQmVKGCu.
