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Live edition73,690 playing on 11,765 servers

Rust Insights

Server profile

Benchmark Dev

Offline, with 0 of 10 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under moddedcarbon
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak –
#15,405ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:30 UTC25d ago 2 – running 0
Sat 3 Oct, 02:14 UTC26d ago 2 – 1 days 0
Thu 1 Oct, 19:59 UTC FW28d ago 2 – 1.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average66/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average73/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average274/310

The short version

Quick answers

From the figures on this page.

Wipe days

What does Benchmark Dev look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 2 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Benchmark Dev wipe?

Benchmark Dev wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 20 hours ago.

About the server

What Rust version is live on Benchmark Dev?

The Rust build is network protocol 2634 and build 166652, running on Linux, for Benchmark Dev. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Benchmark Dev, and is it online?

The last sighting of Benchmark Dev was 8 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Benchmark Dev run from?

No region is published by Benchmark Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 199.47.146.194:27016 is where it answers.

Server tags

What is meant by each tag on Benchmark Dev?

When the game's server browser reads Benchmark Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts200 (Group limit): Team size is capped at 200; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Benchmark Dev turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Benchmark Dev are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on Benchmark Dev right now, and how does that number move?

The last time Benchmark Dev was seen online was 8 days 23 hours ago, and it is offline now.

Where does Benchmark Dev sit in the rankings?

Player hours over seven days put Benchmark Dev at #15,405, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on Benchmark Dev?

Nothing about gather rate is given in the name of Benchmark Dev. Up to 200 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Benchmark Dev?

The game generates the map on Benchmark Dev: procedural, size 4,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

How to join

How can you get onto Benchmark Dev?

Type client.connect 199.47.146.194:27016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://cynic-hosting.com.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts200
Group limit Team size is capped at 200.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.