Server profile
Phool's Gold
Online, with 0 of 30 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 54d ago.
Online 198.73.57.166:28035 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Phool's Gold wipe?
Its rhythm cannot be read yet: Phool's Gold has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 54 days 5 hours have passed since its current world was created.
Server
What does performance look like on Phool's Gold?
Server fps averaged 91 over 48 hours; the lowest reading was 75. The world held a peak of 118,736 entities, counting buildings, deployables and all the rest. Memory use peaked at 6,118 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Phool's Gold on?
Running on Windows, Phool's Gold is on Rust network protocol 2633 and build 163207. Joining needs your game on the same protocol, which Steam updates for you.
Has Phool's Gold stayed online, and is it up now?
Right now Phool's Gold is up and running. Going by the uptime figure it gives, its last restart was around 13 days 11 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Phool's Gold sit?
There is no region published for Phool's Gold. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 198.73.57.166:28035.
Server tags
What is meant by each tag on Phool's Gold?
When the game's server browser reads Phool's Gold, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Phool's Gold turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Phool's Gold are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Phool's Gold right now, and how does that number move?
At the time of this refresh, Phool's Gold holds 0 players on 30 slots. Its average over seven days comes to 0 players.
Where does Phool's Gold sit in the rankings?
On player hours for the last seven days, Phool's Gold sits at #15,349, inside the top 69% of ranked servers.
Settings and rules
How is Phool's Gold configured, and what rules apply?
No gather rate appears in the name of Phool's Gold. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Phool's Gold?
Size 4,500 and seed 648252 define the procedural map on Phool's Gold, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join Phool's Gold?
Open the console with F1 in Rust and enter client.connect 198.73.57.166:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.