Server profile
Deadman Raiding |A Raidable Bases Boomfest
Online, with 0 of 50 players on; ranked #5,090 of every public Rust server, the top 23%. It last wiped 27d ago.
Online 198.73.57.151:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:17 UTC FW27d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Deadman Raiding |A Raidable Bases Boomfest?
Recent wipes peaked at 3 players on average. 41 hours after the latest wipe, the crowd peaked.
How often does Deadman Raiding |A Raidable Bases Boomfest wipe, and on which day?
Each month Deadman Raiding |A Raidable Bases Boomfest wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 8 hours ago.
Server
What does performance look like on Deadman Raiding |A Raidable Bases Boomfest?
Average server fps over the last 48 hours was 72, with a floor of 61. The world held a peak of 100,639 entities, counting buildings, deployables and all the rest. It drew as much as 2,622 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Deadman Raiding |A Raidable Bases Boomfest on?
Rust network protocol 2635 and build 168909 on Windows is what Deadman Raiding |A Raidable Bases Boomfest runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Deadman Raiding |A Raidable Bases Boomfest stayed online, and is it up now?
Deadman Raiding |A Raidable Bases Boomfest is currently reachable and online. The uptime it reports puts the last restart at about 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Deadman Raiding |A Raidable Bases Boomfest run from?
There is no region published for Deadman Raiding |A Raidable Bases Boomfest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 198.73.57.151:28015.
Tags
How should you read the tags listed for Deadman Raiding |A Raidable Bases Boomfest?
When the game's server browser reads Deadman Raiding |A Raidable Bases Boomfest, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Deadman Raiding |A Raidable Bases Boomfest?
These Rust Insights lists include Deadman Raiding |A Raidable Bases Boomfest: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Deadman Raiding |A Raidable Bases Boomfest right now?
At the time of this refresh, Deadman Raiding |A Raidable Bases Boomfest holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 5. Look at the last 48 hours and the peak hour is 09:00 UTC, at 0 players on average.
How does Deadman Raiding |A Raidable Bases Boomfest compare with other Rust servers in the ranking?
Player hours over seven days put Deadman Raiding |A Raidable Bases Boomfest at #5,090, within the top 23% of the ranked field.
Rules and settings
What settings and rules apply on Deadman Raiding |A Raidable Bases Boomfest?
Nothing about gather rate is given in the name of Deadman Raiding |A Raidable Bases Boomfest. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Deadman Raiding |A Raidable Bases Boomfest?
Deadman Raiding |A Raidable Bases Boomfest runs a procedural map of size 3,750 with seed 1831299552, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Deadman Raiding |A Raidable Bases Boomfest?
To connect, start Rust and enter client.connect 198.73.57.151:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.