Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 198.244.225.104:22407 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does A Shockbyte Rust Server wipe, and on which day?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 20 hours ago.
Server
Does A Shockbyte Rust Server hold a steady frame rate?
Server fps averaged 241 over 48 hours; the lowest reading was 230. Buildings, deployables and the rest took the entity count as high as 8,274. Memory use peaked at 3,233 MB. A climbing entity count and low fps are what players experience as lag.
On what version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 35 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 12 October 2026.
What location is listed for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 198.244.225.104:22407 is where it answers.
Lists and tags
How should you read the tags listed for A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of A Shockbyte Rust Server look like?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. Its average over seven days comes to 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,289, among the top 69% of all ranked servers.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 198.244.225.104:22407. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.