Server profile
Brett's Rust Development Server
Offline, with 0 of 5 players on; ranked #15,865 of every public Rust server, the top 72%. It last wiped 27d ago.
Offline 198.182.176.66:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Brett's Rust Development Server wipe?
Too few wipes are on record for Brett's Rust Development Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 4 hours ago.
About the server
What Rust version is live on Brett's Rust Development Server?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Brett's Rust Development Server, and is it online?
The last sighting of Brett's Rust Development Server was 18 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
Where does Brett's Rust Development Server run from?
No region is published by Brett's Rust Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 198.182.176.66:28015.
Tags
Which meanings sit behind the tags on Brett's Rust Development Server?
When the game's server browser reads Brett's Rust Development Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Brett's Rust Development Server appear?
Brett's Rust Development Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Brett's Rust Development Server right now?
Brett's Rust Development Server was last seen 18 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does Brett's Rust Development Server place?
On player hours for the last seven days, Brett's Rust Development Server sits at #15,865, inside the top 72% of ranked servers.
Map and rules
How is Brett's Rust Development Server configured, and what rules apply?
No gather rate appears in the name of Brett's Rust Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Brett's Rust Development Server?
A procedural map, generated by the game, is what Brett's Rust Development Server runs.
Connecting
How can you get onto Brett's Rust Development Server?
Type client.connect 198.182.176.66:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.