Server profile
pllm-test-1
Offline, with 0 of 4 players on; ranked #15,427 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 198.13.252.12:28115 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does pllm-test-1 wipe, and on which day?
Too few wipes are on record for pllm-test-1 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 9 hours have passed since its current world was created.
Server details
On what version does pllm-test-1 currently run?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-1 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for pllm-test-1, and is it online?
pllm-test-1 is offline at the moment; the last time it was seen was 16 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.
Where does pllm-test-1 run from?
No region is published by pllm-test-1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 198.13.252.12:28115.
Lists and tags
What is meant by each tag on pllm-test-1?
These tags come from pllm-test-1 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature pllm-test-1?
These Rust Insights lists include pllm-test-1: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of pllm-test-1 look like?
pllm-test-1 is offline at the moment; the last sighting was 16 days 9 hours ago.
In the ranking of Rust servers, where does pllm-test-1 place?
The player-hours ranking for the last seven days puts pllm-test-1 at #15,427, among the top 71% of all ranked servers.
Settings and rules
How is pllm-test-1 configured, and what rules apply?
Nothing about gather rate is given in the name of pllm-test-1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on pllm-test-1?
The game generates the map on pllm-test-1, which is procedural.
How to join
How do you connect to pllm-test-1?
Type client.connect 198.13.252.12:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.