Server profile
PhantomZone1
Offline, with 1 of 10 players on; ranked #13,234 of every public Rust server, the top 61%. It last wiped 36d ago.
Offline 197.185.135.52:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does PhantomZone1 wipe, and how often?
Its rhythm cannot be read yet: PhantomZone1 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 36 days 2 hours have passed since its current world was created.
About the server
On what version does PhantomZone1 currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for PhantomZone1. Joining needs your game on the same protocol, which Steam updates for you.
Has PhantomZone1 stayed online, and is it up now?
PhantomZone1 is offline at the moment; the last time it was seen was 35 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
In which location does PhantomZone1 sit?
There is no region published for PhantomZone1. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 197.185.135.52:28015.
Lists and tags
How should you read the tags listed for PhantomZone1?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what PhantomZone1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does PhantomZone1 turn up among the Rust Insights lists and filters?
These Rust Insights lists include PhantomZone1: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on PhantomZone1 right now, and how does that number move?
The last time PhantomZone1 was seen online was 35 days 12 hours ago, and it is offline now.
How does PhantomZone1 compare with other Rust servers in the ranking?
On player hours for the last seven days, PhantomZone1 sits at #13,234, inside the top 61% of ranked servers.
Rules and settings
What are the settings and rules for PhantomZone1?
The name of PhantomZone1 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on PhantomZone1?
A procedural map, generated by the game, is what PhantomZone1 runs.
How to join
How do you connect to PhantomZone1?
To connect, start Rust and enter client.connect 197.185.135.52:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.