Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 1 players on; ranked #6,051 of every public Rust server, the top 27%. It last wiped 2d ago.
Offline 196.176.70.77:28015 checked 13h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:48 UTC2d ago | 1 | – | running | 1 |
| Sat 24 Oct, 10:03 UTC4d ago | 1 | – | 1.2 days | 0 |
| Thu 22 Oct, 15:37 UTC5d ago | 1 | – | 1.8 days | 1 |
| Tue 20 Oct, 11:21 UTC8d ago | 1 | – | 2.2 days | 0 |
| Mon 12 Oct, 09:02 UTC16d ago | 1 | held half | 8.1 days | 1 |
| Sat 10 Oct, 19:56 UTC17d ago | 1 | – | 1.5 days | 1 |
| Mon 5 Oct, 12:26 UTC23d ago | 1 | held half | 5.3 days | 1 |
| Thu 1 Oct, 20:36 UTC FW26d ago | 1 | held half | 3.7 days | 0 |
| Wed 30 Sep, 21:10 UTC27d ago | 1 | – | 1 days | 0 |
| Wed 30 Sep, 14:42 UTC27d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 13:19 UTC29d ago | 1 | – | 1.1 days | 0 |
| Sat 26 Sep, 09:24 UTC32d ago | 1 | held half | 3.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Name of Server as Shown on the Client Server List, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 22 hours ago.
Server
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 13 hours ago. The last 7 full days gave 43 of 168 hours up, or 26% of the time. Rust Insights first logged this server on 23 September 2026.
What location is listed for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 196.176.70.77:28015.
Lists and tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?
These Rust Insights lists include Name of Server as Shown on the Client Server List: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List was last seen 13 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 1 players.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #6,051, within the top 27% of the ranked field.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural and the game generates it.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
To connect, start Rust and enter client.connect 196.176.70.77:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.