Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,966 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 195.64.183.197:28016 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days have passed since its current world was created.
Server details
On what version does nameserver currently run?
The Rust build is network protocol 2634 and build 166494, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is nameserver, and is it up at the moment?
The last sighting of nameserver was 23 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does nameserver run from?
A region is not published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 195.64.183.197:28016 is where it answers.
Lists and tags
How should you read the tags listed for nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what nameserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on nameserver right now?
nameserver is offline at the moment; the last sighting was 23 days 13 hours ago.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #15,966, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 195.64.183.197:28016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.