Server profile
Conflict TEST privato
Online, with 0 of 50 players on; ranked #8,593 of every public Rust server, the top 39%. It last wiped 1d ago.
Online 195.231.99.253:28015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Conflict TEST privato wipe, and how often?
Too few wipes are on record for Conflict TEST privato to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 42 hours ago.
Server details
On what version does Conflict TEST privato currently run?
Running on Windows, Conflict TEST privato is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Conflict TEST privato, and is it online?
At the time of this check Conflict TEST privato is online. It was up for 24 of 24 hours over the last 1 full day, which is 100% of the time. The first record Rust Insights has of it is 26 October 2026.
In which location does Conflict TEST privato sit?
No region is published by Conflict TEST privato. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 195.231.99.253:28015.
Server tags
How should you read the tags listed for Conflict TEST privato?
When the game's server browser reads Conflict TEST privato, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Conflict TEST privato appear?
Conflict TEST privato appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on Conflict TEST privato right now, and how does that number move?
Of its 50 slots, Conflict TEST privato currently has 0 filled. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.
How does Conflict TEST privato compare with other Rust servers in the ranking?
Player hours over seven days put Conflict TEST privato at #8,593, within the top 39% of the ranked field.
Settings and rules
What settings and rules apply on Conflict TEST privato?
Nothing about gather rate is given in the name of Conflict TEST privato. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Conflict TEST privato?
The map on Conflict TEST privato is procedural and the game generates it.
Join
How do you connect to Conflict TEST privato?
To connect, start Rust and enter client.connect 195.231.99.253:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.