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Rust Insights

Server profile

Conflict TEST privato

Online, with 0 of 50 players on; ranked #8,593 of every public Rust server, the top 39%. It last wiped 1d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#8,593ranktop 39%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 04:45 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average67/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average68/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Conflict TEST privato wipe, and how often?

Too few wipes are on record for Conflict TEST privato to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 42 hours ago.

Server details

On what version does Conflict TEST privato currently run?

Running on Windows, Conflict TEST privato is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Conflict TEST privato, and is it online?

At the time of this check Conflict TEST privato is online. It was up for 24 of 24 hours over the last 1 full day, which is 100% of the time. The first record Rust Insights has of it is 26 October 2026.

In which location does Conflict TEST privato sit?

No region is published by Conflict TEST privato. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 195.231.99.253:28015.

Server tags

How should you read the tags listed for Conflict TEST privato?

When the game's server browser reads Conflict TEST privato, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Conflict TEST privato appear?

Conflict TEST privato appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How many players are on Conflict TEST privato right now, and how does that number move?

Of its 50 slots, Conflict TEST privato currently has 0 filled. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.

How does Conflict TEST privato compare with other Rust servers in the ranking?

Player hours over seven days put Conflict TEST privato at #8,593, within the top 39% of the ranked field.

Settings and rules

What settings and rules apply on Conflict TEST privato?

Nothing about gather rate is given in the name of Conflict TEST privato. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Conflict TEST privato?

The map on Conflict TEST privato is procedural and the game generates it.

Join

How do you connect to Conflict TEST privato?

To connect, start Rust and enter client.connect 195.231.99.253:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.