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Rust Insights

Server profile

(Wunders) Walking Dead | Zombie Survival

Online, with 0 of 250 players on; ranked #15,217 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 250 players now 0% full
07-day averagepeak 1
#15,217ranktop 69%
26d agolast wipeno schedule published
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:07 UTC FW26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On (Wunders) Walking Dead | Zombie Survival, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 14 hours after it started.

How often does (Wunders) Walking Dead | Zombie Survival wipe, and on which day?

The only wipe on (Wunders) Walking Dead | Zombie Survival is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 20 hours ago.

About the server

What does performance look like on (Wunders) Walking Dead | Zombie Survival?

Server fps averaged 59 over 48 hours; the lowest reading was 49. The world held a peak of 49,523 entities, counting buildings, deployables and all the rest. It drew as much as 1,801 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is (Wunders) Walking Dead | Zombie Survival on?

Rust network protocol 2635 and build 168909 on Linux is what (Wunders) Walking Dead | Zombie Survival runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is (Wunders) Walking Dead | Zombie Survival, and is it up at the moment?

Right now (Wunders) Walking Dead | Zombie Survival is up and running. The uptime it reports puts the last restart at about 1 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does (Wunders) Walking Dead | Zombie Survival run from?

No region is published by (Wunders) Walking Dead | Zombie Survival. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 195.201.167.33:28015.

Lists and tags

What is meant by each tag on (Wunders) Walking Dead | Zombie Survival?

When the game's server browser reads (Wunders) Walking Dead | Zombie Survival, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): It holds 250 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does (Wunders) Walking Dead | Zombie Survival turn up among the Rust Insights lists and filters?

(Wunders) Walking Dead | Zombie Survival appears among the following Rust Insights lists: Modded Rust servers, explained and Zombie servers, listed and explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of (Wunders) Walking Dead | Zombie Survival look like?

(Wunders) Walking Dead | Zombie Survival shows 0 players at the moment, against 250 slots. A weekly average of 0 players goes with a peak of 1.

How does (Wunders) Walking Dead | Zombie Survival compare with other Rust servers in the ranking?

Player hours over seven days put (Wunders) Walking Dead | Zombie Survival at #15,217, within the top 69% of the ranked field.

Rules and settings

How is (Wunders) Walking Dead | Zombie Survival configured, and what rules apply?

Nothing about gather rate is given in the name of (Wunders) Walking Dead | Zombie Survival. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on (Wunders) Walking Dead | Zombie Survival?

The game generates the map on (Wunders) Walking Dead | Zombie Survival: procedural, size 3,000, seed 27463635. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto (Wunders) Walking Dead | Zombie Survival?

To connect, start Rust and enter client.connect 195.201.167.33:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players It holds 250 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.