Server profile
RA TEST
Online, with 0 of 100 players on; ranked #8,462 of every public Rust server, the top 38%. It last wiped 2d ago.
Online 195.18.27.46:35500 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Saturday 31 October, 18:02 UTC, in 4d 0h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 0hSat 31 Oct, 18:02 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 11d 0hSat 7 Nov, 18:02 UTC
- 18d 0hSat 14 Nov, 18:02 UTC
- 25d 0hSat 21 Nov, 18:02 UTC
- 32d 0hSat 28 Nov, 18:02 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 39d 0hSat 5 Dec, 18:02 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:02 UTC2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 12:46 UTC8d ago | – | – | 5.2 days | 0 |
| Thu 15 Oct, 19:27 UTC11d ago | 1 | held half | 3.7 days | 0 |
| Wed 7 Oct, 13:15 UTC20d ago | 4 | halved by day 3 | 8.3 days | 0 |
| Fri 18 Sep, 12:44 UTC39d ago | 7+4 queue | halved by day 3 | 19 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On RA TEST, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 3.
When does RA TEST wipe, and how often?
The prediction for RA TEST follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Saturday 31 October at 18:02 UTC. The world you are playing on now was made 2 days 23 hours ago. A weekly wipe schedule is published in its tags.
About the server
How well does RA TEST perform?
Average server fps over the last 48 hours was 30, with a floor of 13. The world held a peak of 98,790 entities, counting buildings, deployables and all the rest. It drew as much as 3,920 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does RA TEST currently run?
Running on Windows, RA TEST is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has RA TEST stayed online, and is it up now?
Right now RA TEST is up and running. About 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 59 of 168 hours up, or 35% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does RA TEST sit?
A region is not published by RA TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 195.18.27.46:35500.
Tags
How should you read the tags listed for RA TEST?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; modded (Modded): Modded is its listing, because plugins or settings change how the game plays; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what RA TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RA TEST?
These Rust Insights lists include RA TEST: Rust servers running the tutorial and Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Population history
What does the population of RA TEST look like?
RA TEST shows 0 players at the moment, against 100 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 09:00 UTC, at 1 players on average.
How does RA TEST compare with other Rust servers in the ranking?
Player hours over seven days put RA TEST at #8,462, within the top 38% of the ranked field.
Settings and rules
What settings and rules apply on RA TEST?
No gather rate appears in the name of RA TEST. The group cap stands at 16 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on RA TEST?
RA TEST runs a procedural map of size 4,200 with seed 1384870952, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Baйп был 2д нaзaд.
Connecting
How can you get onto RA TEST?
Open the console with F1 in Rust and enter client.connect 195.18.27.46:35500. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://rustaria.tech/.