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Rust Insights

Server profile · ind

Just Vanilla | No Store | No Plugins

Offline, with 0 of 210 players on; ranked #13,862 of every public Rust server, the top 62%. It last wiped 3d ago.

Filed under teams off moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 210 players now 0% full
07-day averagepeak 1
#13,862ranktop 62%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctThu 22 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:14 UTC3d ago – – running 0
Fri 23 Oct, 19:21 UTC5d ago 1 held half 2.9 days 0
Thu 22 Oct, 16:41 UTC7d ago 1 – 1.1 days 1
Thu 15 Oct, 16:02 UTC14d ago 1 – 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average200/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average101/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average39/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average3/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average35/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average36/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Just Vanilla | No Store | No Plugins, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Just Vanilla | No Store | No Plugins wipe?

There is no next wipe to predict: Just Vanilla | No Store | No Plugins wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 days have passed since its current world was created.

About the server

On what version does Just Vanilla | No Store | No Plugins currently run?

Running on Windows, Just Vanilla | No Store | No Plugins is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Just Vanilla | No Store | No Plugins, and is it up at the moment?

Offline at the moment, Just Vanilla | No Store | No Plugins was last seen 2 days 17 hours ago. It spent 73 of the last 7 full days' 168 hours up, 43% of the time. Rust Insights first logged this server on 13 October 2026.

Where does Just Vanilla | No Store | No Plugins run from?

Just Vanilla | No Store | No Plugins does not publish a region, though the region code it carries is ind. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 195.18.27.120:12015.

Lists and tags

Which meanings sit behind the tags on Just Vanilla | No Store | No Plugins?

These tags come from Just Vanilla | No Store | No Plugins and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp210 (Max players): It holds 210 slots; ts0 (Group limit): Teams are disabled here; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rind (Region code): The region code reads ind; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^k (Build server): Base design and practice are the point; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates Just Vanilla | No Store | No Plugins?

A rustroom.gg hostname is published by Just Vanilla | No Store | No Plugins, and by 10 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature Just Vanilla | No Store | No Plugins?

These Rust Insights lists include Just Vanilla | No Store | No Plugins: Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. On the server list, the filters that surface it are Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last week.

Population

What does the population of Just Vanilla | No Store | No Plugins look like?

The last time Just Vanilla | No Store | No Plugins was seen online was 2 days 17 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.

How does Just Vanilla | No Store | No Plugins compare with other Rust servers in the ranking?

Player hours over seven days put Just Vanilla | No Store | No Plugins at #13,862, within the top 62% of the ranked field.

Rules and settings

What are the settings and rules for Just Vanilla | No Store | No Plugins?

The name of Just Vanilla | No Store | No Plugins does not state a gather rate. No group limit is published. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Just Vanilla | No Store | No Plugins?

Size 4,000 and seed 1111 define the procedural map on Just Vanilla | No Store | No Plugins, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Join

How can you get onto Just Vanilla | No Store | No Plugins?

Open the console with F1 in Rust and enter client.connect 195.18.27.120:12015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://rustroombuild.com/.

The small print

Server tags

What each one means.

Published as mp210,ptrak,$rind,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode The game mode is standard Rust survival.
mp210
Max players It holds 210 slots.
ts0
Group limit Teams are disabled here.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rind
Region code The region code reads ind.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^k
Build server Base design and practice are the point.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^o
Oxide The plugin framework in use is Oxide (uMod).

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.