Server profile
nameserver
Offline, with 0 of 15 players on; ranked #8,908 of every public Rust server, the top 40%. It makes a new world every few hours rather than wiping.
Offline 195.170.198.254:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:48 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:14 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:09 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:51 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:46 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 15:48 UTC5d ago | – | – | – | 1 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.1077/300
- RaidLab200/50
- EU Hub 0112/3300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.106/300
- A Shockbyte Rust Server0/40
- Warriors2/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
A new world arrives every few hours on nameserver, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server details
What Rust version is live on nameserver?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 41 hours ago, and it is offline at present. The last 5 full days gave 2 of 120 hours up, or 2% of the time. On 23 October 2026 is when Rust Insights first saw it.
What location is listed for nameserver?
No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 195.170.198.254:28015 is where it answers.
Lists and tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of nameserver look like?
The last time nameserver was seen online was 41 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 2.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #8,908, inside the top 40% of ranked servers.
Map and rules
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
What is the way to join nameserver?
To connect, start Rust and enter client.connect 195.170.198.254:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.