Server profile
Local Lab Test
Offline, with 1 of 1 players on; ranked #13,076 of every public Rust server, the top 59%. It last wiped 4d ago.
Offline 195.16.73.19:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Local Lab Test wipe, and how often?
Its rhythm cannot be read yet: Local Lab Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 4 days 19 hours have passed since its current world was created.
Server
What Rust version is live on Local Lab Test?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Local Lab Test. You can only join if your game is on the same protocol; Steam handles that update.
Has Local Lab Test stayed online, and is it up now?
The last sighting of Local Lab Test was 4 days 19 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. Rust Insights first logged this server on 24 October 2026.
In which location does Local Lab Test sit?
There is no region published for Local Lab Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 195.16.73.19:28015.
Server tags
How should you read the tags listed for Local Lab Test?
When the game's server browser reads Local Lab Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Lab Test appear?
Local Lab Test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Local Lab Test right now, and how does that number move?
The last time Local Lab Test was seen online was 4 days 19 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does Local Lab Test place?
Player hours over seven days put Local Lab Test at #13,076, within the top 59% of the ranked field.
Settings and rules
How is Local Lab Test configured, and what rules apply?
The name of Local Lab Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Local Lab Test?
A procedural map, generated by the game, is what Local Lab Test runs.
Join
How do you connect to Local Lab Test?
Open the console with F1 in Rust and enter client.connect 195.16.73.19:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.