Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,998 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 195.138.91.141:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:49 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 1 | – | 0.6 days | 1 |
| Mon 28 Sep, 23:59 UTC30d ago | 2 | held half | 2.8 days | 0 |
| Sat 26 Sep, 21:05 UTC32d ago | 2 | – | 2.1 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does TEST look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does TEST wipe, and on which day?
No next wipe can be predicted for TEST, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 6 hours ago.
Server details
On what version does TEST currently run?
Rust network protocol 2634 and build 166586 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TEST, and is it up at the moment?
TEST is offline at the moment; the last time it was seen was 26 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.
Where does TEST run from?
No region is published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 195.138.91.141:28015 is where it answers.
Tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
The Rust Insights lists that carry TEST are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of TEST look like?
TEST was last seen 26 days 1 hours ago and is offline right now.
How does TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, TEST sits at #15,998, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for TEST?
The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
Size 3,250 and seed 387396033 define the procedural map on TEST, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join TEST?
Type client.connect 195.138.91.141:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.