Server profile
Sector 17 - Carbon Test
Offline, with 0 of 5 players on; ranked #15,208 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 195.133.63.209:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:30 UTC13d ago | 0 | – | running | 1 |
| Tue 13 Oct, 20:46 UTC14d ago | 1 | – | 0.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Sector 17 - Carbon Test?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Sector 17 - Carbon Test wipe, and on which day?
The record of Sector 17 - Carbon Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 17 hours ago.
Server
On what version does Sector 17 - Carbon Test currently run?
Running on Windows, Sector 17 - Carbon Test is on Rust network protocol 2634 and build 167584. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Sector 17 - Carbon Test, and is it online?
The last sighting of Sector 17 - Carbon Test was 13 days 17 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 12 October 2026.
Where does Sector 17 - Carbon Test run from?
A region is not published by Sector 17 - Carbon Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 195.133.63.209:28015.
Lists and tags
How should you read the tags listed for Sector 17 - Carbon Test?
These tags come from Sector 17 - Carbon Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Sector 17 - Carbon Test turn up among the Rust Insights lists and filters?
Sector 17 - Carbon Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Sector 17 - Carbon Test right now?
Sector 17 - Carbon Test was last seen 13 days 17 hours ago and is offline right now.
In the ranking of Rust servers, where does Sector 17 - Carbon Test place?
The player-hours ranking for the last seven days puts Sector 17 - Carbon Test at #15,208, among the top 70% of all ranked servers.
Map and rules
What are the settings and rules for Sector 17 - Carbon Test?
Nothing about gather rate is given in the name of Sector 17 - Carbon Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Sector 17 - Carbon Test?
The game generates the map on Sector 17 - Carbon Test, which is procedural.
Connecting
How can you get onto Sector 17 - Carbon Test?
To connect, start Rust and enter client.connect 195.133.63.209:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.