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Rust Insights

Server profile · uk1

ZweiMPeters Weekly Challenge

Offline, with 0 of 20 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 13d ago.

Filed under moddedoxidehardcore
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:09 UTC13d ago 1 – running 0
Thu 1 Oct, 10:51 UTC28d ago 1 halved by day 1 15.1 days 0
Tue 29 Sep, 09:03 UTC30d ago 3 held half 2.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average19/100
  2. Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
  3. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2/50
  4. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
  5. ShockRust | Blue | NoLimitno group limit · 150 on average54/500
  6. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100

The short version

Quick answers

From the figures on this page.

Wipe days

On ZweiMPeters Weekly Challenge, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

How often does ZweiMPeters Weekly Challenge wipe, and on which day?

There is no next wipe to predict: ZweiMPeters Weekly Challenge wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 9 hours ago.

Server

What Rust version is live on ZweiMPeters Weekly Challenge?

Running on Linux, ZweiMPeters Weekly Challenge is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is ZweiMPeters Weekly Challenge, and is it up at the moment?

Offline at the moment, ZweiMPeters Weekly Challenge was last seen 5 days 9 hours ago. The last 7 full days gave 61 of 168 hours up, or 36% of the time. On 28 September 2026 is when Rust Insights first saw it.

What location is listed for ZweiMPeters Weekly Challenge?

There is no region published for ZweiMPeters Weekly Challenge, and uk1 is its region code. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 194.69.160.15:28120.

Tags

Which meanings sit behind the tags on ZweiMPeters Weekly Challenge?

When the game's server browser reads ZweiMPeters Weekly Challenge, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): uk1 is the server's region code; ^h (Hardcore): This is hardcore mode from Facepunch: less help, tougher survival; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does ZweiMPeters Weekly Challenge appear?

The Rust Insights lists that carry ZweiMPeters Weekly Challenge are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of ZweiMPeters Weekly Challenge look like?

ZweiMPeters Weekly Challenge is offline at the moment; the last sighting was 5 days 9 hours ago. A seven-day average of 0 players puts the last week in context.

How does ZweiMPeters Weekly Challenge compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts ZweiMPeters Weekly Challenge at #15,268, among the top 68% of all ranked servers.

Settings and rules

How is ZweiMPeters Weekly Challenge configured, and what rules apply?

No gather rate appears in the name of ZweiMPeters Weekly Challenge. The default of 8 players per group is what applies here. You get hardcore as the game mode, Facepunch's most demanding mode. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on ZweiMPeters Weekly Challenge?

The game generates the map on ZweiMPeters Weekly Challenge: procedural, size 3,750, seed 1234285160. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join ZweiMPeters Weekly Challenge?

To connect, start Rust and enter client.connect 194.69.160.15:28120 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/JCnRj3b7ND is its website.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$ruk1
Region code uk1 is the server's region code.

Difficulty

^h
Hardcore This is hardcore mode from Facepunch: less help, tougher survival.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.