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Rust Insights

Server profile · EU · uk1

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE|

Online, with 0 of 100 players on; ranked #6,296 of every public Rust server, the top 28%. It last wiped 1d ago.

Filed under 2x moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#6,296ranktop 28% · #1896 in EU
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75115:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 02:51 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608015:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 02:51 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days usual gap between real wipes
25% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
33% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctFri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:51 UTC1d ago – – running 0
Sat 24 Oct, 05:51 UTC5d ago 2 held half 3.9 days 1
Fri 23 Oct, 07:24 UTC6d ago 2 – 0.9 days 0
Mon 19 Oct, 05:37 UTC10d ago 4 halved by day 3 4.1 days 1
Sun 18 Oct, 18:14 UTC10d ago 4 – 0.5 days 0
Wed 14 Oct, 22:50 UTC14d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 16:33 UTC16d ago 2 held half 2.3 days 0
Sat 10 Oct, 09:49 UTC19d ago 1 held half 2.3 days 0
Fri 9 Oct, 17:26 UTC19d ago 1 – 0.7 days 0
Thu 1 Oct, 18:16 UTC FW27d ago 1 halved by day 1 8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average16/150
  2. INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average7/250
  3. #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average2/50
  4. EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|MonthlyEU · groups of 9999+ · 2x · monthly · 5 on average3/60
  5. RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average1/150
  6. EU-2X-PVE-Monthly-Skills-SusRust X2EU · groups of 8+ · 2x · monthly · 3 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 16 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipe?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 35 hours ago.

Server

How well does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| perform?

Average server fps over the last 48 hours was 58, with a floor of 53. Buildings, deployables and the rest took the entity count as high as 117,481. The highest memory figure was 3,678 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Running on Linux, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| stayed online, and is it up now?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is currently reachable and online. About 8 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| run from?

Its region code is uk1, and (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| lists itself in Europe using its EU tag. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 194.69.160.15:28039.

Lists and tags

Which meanings sit behind the tags on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

These tags come from (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $ruk1 (Region code): Region code: uk1; ^r (Roleplay): The server is built for roleplay; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

The Rust Insights lists that carry (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| are Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Population

How many players are on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| right now, and how does that number move?

Of its 100 slots, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 05:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| place?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| holds #6,296 for player hours over the last seven days, #1,896 in Europe and in the top 28% of all ranked servers.

Map and rules

What settings and rules apply on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Going by its name, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| gathers at 2x. No group limit is set, so the game's default of 8 players applies. You get roleplay as the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Size 4,096 and seed 1337 define the procedural map on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How can you get onto (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Type client.connect 194.69.160.15:28039 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/Ps8t6jAE4 is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$ruk1
Region code Region code: uk1.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.