Server profile · NA · uk1
Server hosted by Physgun.com
Online, with 0 of 100 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 88d ago.
Online NA · uk1 194.69.160.126:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |US Main|16/250
- Rustoria.co - US Main20/250
- Rusty Moose |US Mondays|155/250
- Rustoria.co - US Mondays124/200
- Rustafied.com - US Friday8/100
- Rustopia.gg - US Main Premium3/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Server hosted by Physgun.com wipe, and how often?
Too few wipes are on record for Server hosted by Physgun.com to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 88 days 16 hours ago.
Server
What does performance look like on Server hosted by Physgun.com?
Server fps averaged 60 over 48 hours; the lowest reading was 60. Buildings, deployables and the rest took the entity count as high as 12,450. It drew as much as 1,798 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Server hosted by Physgun.com on?
Rust network protocol 2631 and build 158240 on Linux is what Server hosted by Physgun.com runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Server hosted by Physgun.com stayed online, and is it up now?
Right now Server hosted by Physgun.com is up and running. Going by the uptime figure it gives, its last restart was around 88 days 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Server hosted by Physgun.com?
The NA tag places Server hosted by Physgun.com in North America, and the region code it carries is uk1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 194.69.160.126:28015.
Tags
What is meant by each tag on Server hosted by Physgun.com?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; NA (North America): Its browser listing sits under North America are what Server hosted by Physgun.com publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Server hosted by Physgun.com appear?
Server hosted by Physgun.com appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Player counts
What does the population of Server hosted by Physgun.com look like?
Of its 100 slots, Server hosted by Physgun.com currently has 0 filled. Its average over seven days comes to 0 players.
How does Server hosted by Physgun.com compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Server hosted by Physgun.com is #15,318, in the top 69% of all ranked servers and #1,506 in North America.
Rules and settings
What are the settings and rules for Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
What is the map on Server hosted by Physgun.com?
The game generates the map on Server hosted by Physgun.com: procedural, size 1,500, seed 1234567. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Server hosted by Physgun.com?
To connect, start Rust and enter client.connect 194.69.160.126:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.