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Live edition65,323 playing on 11,766 servers

Rust Insights

Server profile · NA · uk1

Server hosted by Physgun.com

Online, with 0 of 100 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 88d ago.

Filed under vanilla
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,318ranktop 69% · #1506 in NA
88d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608013:0022:0007:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average16/250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average20/250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 206 on average155/250
  4. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 159 on average124/200
  5. Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average8/100
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average3/200

The short version

Quick answers

From the figures on this page.

Wipe days

When does Server hosted by Physgun.com wipe, and how often?

Too few wipes are on record for Server hosted by Physgun.com to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 88 days 16 hours ago.

Server

What does performance look like on Server hosted by Physgun.com?

Server fps averaged 60 over 48 hours; the lowest reading was 60. Buildings, deployables and the rest took the entity count as high as 12,450. It drew as much as 1,798 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Server hosted by Physgun.com on?

Rust network protocol 2631 and build 158240 on Linux is what Server hosted by Physgun.com runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Server hosted by Physgun.com stayed online, and is it up now?

Right now Server hosted by Physgun.com is up and running. Going by the uptime figure it gives, its last restart was around 88 days 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Server hosted by Physgun.com?

The NA tag places Server hosted by Physgun.com in North America, and the region code it carries is uk1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 194.69.160.126:28015.

Tags

What is meant by each tag on Server hosted by Physgun.com?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; NA (North America): Its browser listing sits under North America are what Server hosted by Physgun.com publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Server hosted by Physgun.com appear?

Server hosted by Physgun.com appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player counts

What does the population of Server hosted by Physgun.com look like?

Of its 100 slots, Server hosted by Physgun.com currently has 0 filled. Its average over seven days comes to 0 players.

How does Server hosted by Physgun.com compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Server hosted by Physgun.com is #15,318, in the top 69% of all ranked servers and #1,506 in North America.

Rules and settings

What are the settings and rules for Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on Server hosted by Physgun.com?

The game generates the map on Server hosted by Physgun.com: procedural, size 1,500, seed 1234567. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join Server hosted by Physgun.com?

To connect, start Rust and enter client.connect 194.69.160.126:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2631,^v,NA,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2631
Protocol Your game must run the same version to join: the protocol is 2631.
cs158240
Build The game build is 158240.
ptrak
Networking The network layer is RakNet, Rust's standard.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.