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Live edition42,938 playing on 11,645 servers

Rust Insights

Server profile

Friendly Fire

Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020009:0018:0003:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average102/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Friendly Fire wipe, and on which day?

The record of Friendly Fire's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 11 hours ago.

About the server

How well does Friendly Fire perform?

Server fps averaged 136 over 48 hours; the lowest reading was 103. At its highest the entity count reached 49,716: buildings, deployables and everything else. The highest memory figure was 1,999 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Friendly Fire?

Rust network protocol 2634 and build 166652 on Windows is what Friendly Fire runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Friendly Fire, and is it online?

At the time of this check Friendly Fire is online. The uptime it reports puts the last restart at about 23 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 1 October 2026.

What location is listed for Friendly Fire?

No region is published by Friendly Fire. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 194.50.234.76:28080.

Server tags

What is meant by each tag on Friendly Fire?

These tags come from Friendly Fire and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Friendly Fire?

Friendly Fire appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Friendly Fire right now, and how does that number move?

Friendly Fire shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.

How does Friendly Fire compare with other Rust servers in the ranking?

On player hours for the last seven days, Friendly Fire sits at #15,338, inside the top 69% of ranked servers.

Rules and settings

What settings and rules apply on Friendly Fire?

The name of Friendly Fire does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Friendly Fire?

Size 3,000 and seed 25112511 define the procedural map on Friendly Fire, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Friendly Fire?

Open the console with F1 in Rust and enter client.connect 194.50.234.76:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.