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Rust Insights

Server profile · us1

Hive staging test (shards) - dev only

Offline, with 0 of 20 players on; ranked #10,342 of every public Rust server, the top 47%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak 2
#10,342ranktop 47%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75118:0000:0006:0011:0017:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
020040060080018:0000:0006:0011:0017:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UTC1d ago – – running 0
Sun 25 Oct, 12:00 UTC2d ago 2 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average249/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average186/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average201/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average68/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Hive staging test (shards) - dev only?

At their busiest, its recent wipes drew 2 players on average. 3 hours after the latest wipe, the crowd peaked.

On what schedule does Hive staging test (shards) - dev only wipe?

The record of Hive staging test (shards) - dev only's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 hours have passed since its current world was created.

Server

How well does Hive staging test (shards) - dev only perform?

The 48-hour average for server fps is 483, and 300 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 1. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Hive staging test (shards) - dev only?

Running on Windows, Hive staging test (shards) - dev only is on Rust network protocol 2635. The same protocol is required to join, and Steam takes care of updating it.

Has Hive staging test (shards) - dev only stayed online, and is it up now?

The last sighting of Hive staging test (shards) - dev only was 18 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 30 minutes ago. It spent 47 of the last 2 full days' 48 hours up, 98% of the time. On 24 October 2026 is when Rust Insights first saw it.

What location is listed for Hive staging test (shards) - dev only?

Hive staging test (shards) - dev only does not publish a region, though the region code it carries is us1. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 194.46.57.73:28035.

Tags

Which meanings sit behind the tags on Hive staging test (shards) - dev only?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; v2635 (Protocol): Matching versions are required, and the protocol is 2635; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus1 (Region code): us1 is the server's region code; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; dev (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; h (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what Hive staging test (shards) - dev only publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Hive staging test (shards) - dev only?

Hive staging test (shards) - dev only appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

Population history

How many players are on Hive staging test (shards) - dev only right now?

Hive staging test (shards) - dev only is offline at the moment; the last sighting was 18 hours ago. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.

Where does Hive staging test (shards) - dev only sit in the rankings?

The player-hours ranking for the last seven days puts Hive staging test (shards) - dev only at #10,342, among the top 47% of all ranked servers.

Settings and rules

What are the settings and rules for Hive staging test (shards) - dev only?

No gather rate appears in the name of Hive staging test (shards) - dev only. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Hive staging test (shards) - dev only?

Size 1,000, procedural, generated by the game: that is the map on Hive staging test (shards) - dev only. Its map carries the name CraggyBuildBattleFieldArenaScri.

Join

How can you get onto Hive staging test (shards) - dev only?

Open the console with F1 in Rust and enter client.connect 194.46.57.73:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rustminigames.com.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players It holds 20 slots.
v2635
Protocol Matching versions are required, and the protocol is 2635.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rus1
Region code us1 is the server's region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^o
Oxide A plugin framework, Oxide (uMod), is in use.

Other

dev
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.
h
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.