Server profile
nameserver
Offline, with 0 of 2 players on; ranked #14,478 of every public Rust server, the top 65%. It last wiped 20d ago.
Offline 194.44.250.127:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 days 3 hours ago.
Server
On what version does nameserver currently run?
Running on Windows, nameserver is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 20 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 9 October 2026.
In which location does nameserver sit?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 194.44.250.127:28015.
Tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on nameserver right now?
The last time nameserver was seen online was 20 days 1 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #14,478, within the top 65% of the ranked field.
Rules and settings
What settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 194.44.250.127:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.