Server profile
GlobalGameID plugin test — rust release
Offline, with 0 of 20 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 42d ago.
Offline 194.32.107.161:20110 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does GlobalGameID plugin test — rust release wipe, and on which day?
Its rhythm cannot be read yet: GlobalGameID plugin test — rust release has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 42 days 17 hours ago.
About the server
Which Rust version is GlobalGameID plugin test — rust release on?
The Rust build is network protocol 2633 and build 163794, running on Linux, for GlobalGameID plugin test — rust release. The same protocol is required to join, and Steam takes care of updating it.
How reliable is GlobalGameID plugin test — rust release, and is it up at the moment?
GlobalGameID plugin test — rust release is offline at the moment; the last time it was seen was 5 days 13 hours ago. The last 7 full days gave 47 of 168 hours up, or 28% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does GlobalGameID plugin test — rust release sit?
A region is not published by GlobalGameID plugin test — rust release. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 194.32.107.161:20110.
Lists and tags
Which meanings sit behind the tags on GlobalGameID plugin test — rust release?
When the game's server browser reads GlobalGameID plugin test — rust release, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does GlobalGameID plugin test — rust release appear?
These Rust Insights lists include GlobalGameID plugin test — rust release: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on GlobalGameID plugin test — rust release right now?
GlobalGameID plugin test — rust release was last seen 5 days 13 hours ago and is offline right now. Its average over seven days comes to 0 players.
How does GlobalGameID plugin test — rust release compare with other Rust servers in the ranking?
Player hours over seven days put GlobalGameID plugin test — rust release at #15,323, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on GlobalGameID plugin test — rust release?
No gather rate appears in the name of GlobalGameID plugin test — rust release. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on GlobalGameID plugin test — rust release?
Size 3,000 and seed 1337 define the procedural map on GlobalGameID plugin test — rust release, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto GlobalGameID plugin test — rust release?
Open the console with F1 in Rust and enter client.connect 194.32.107.161:20110. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.