Server profile
nameserver
Offline, with 0 of 500 players on; ranked #16,949 of every public Rust server, the top 71%. It last wiped 30d ago.
Offline 194.28.65.107:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 30 days 17 hours ago.
About the server
What Rust version is live on nameserver?
Running on Windows, nameserver is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 30 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
Where does nameserver run from?
There is no region published for nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 194.28.65.107:28015 is where it answers.
Tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 30 days 17 hours ago.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #16,949, within the top 71% of the ranked field.
Rules and settings
How is nameserver configured, and what rules apply?
The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
Join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 194.28.65.107:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.