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Rust Insights

Server profile

TEST

Offline, with 2 of 10 players on; ranked #10,900 of every public Rust server, the top 49%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
2/ 10 players now 20% full
07-day averagepeak 2
#10,900ranktop 49%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5214:0015:0019:0014:00Wiped Wed 28 Oct, 14:36 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep28 Oct29 Oct

Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

22 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:36 UTC1d ago – – running 0
Tue 27 Oct, 10:31 UTC2d ago 1 – 1.2 days 1
Mon 14 Sep, 12:43 UTC45d ago 2 held half 42.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average171/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average255/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does TEST look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 33 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

How often does TEST wipe, and on which day?

TEST wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 hours have passed since its current world was created.

Server

Which Rust version is TEST on?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for TEST, and is it online?

TEST is offline at the moment; the last time it was seen was 1 hours ago. The last 7 full days gave 5 of 168 hours up, or 3% of the time. On 14 September 2026 is when Rust Insights first saw it.

What location is listed for TEST?

A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 194.186.129.230:28015 is where it answers.

Tags

Which meanings sit behind the tags on TEST?

When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does TEST turn up among the Rust Insights lists and filters?

TEST appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What does the population of TEST look like?

TEST is offline at the moment; the last sighting was 1 hours ago. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.

How does TEST compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts TEST at #10,900, among the top 49% of all ranked servers.

Rules and settings

What are the settings and rules for TEST?

Nothing about gather rate is given in the name of TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.

What is the map on TEST?

The game generates the map on TEST, which is procedural.

Connecting

How can you get onto TEST?

Open the console with F1 in Rust and enter client.connect 194.186.129.230:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.