Server profile
TEST
Offline, with 2 of 10 players on; ranked #10,900 of every public Rust server, the top 49%. It last wiped 1d ago.
Offline 194.186.129.230:28015 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:36 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 10:31 UTC2d ago | 1 | – | 1.2 days | 1 |
| Mon 14 Sep, 12:43 UTC45d ago | 2 | held half | 42.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does TEST look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 33 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
How often does TEST wipe, and on which day?
TEST wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 hours have passed since its current world was created.
Server
Which Rust version is TEST on?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 1 hours ago. The last 7 full days gave 5 of 168 hours up, or 3% of the time. On 14 September 2026 is when Rust Insights first saw it.
What location is listed for TEST?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 194.186.129.230:28015 is where it answers.
Tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
TEST appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 1 hours ago. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.
How does TEST compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TEST at #10,900, among the top 49% of all ranked servers.
Rules and settings
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
Connecting
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 194.186.129.230:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.