Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,867 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 194.0.54.190:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 21 hours ago.
Server details
On what version does nameserver currently run?
Running on Windows, nameserver is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is nameserver, and is it up at the moment?
The last sighting of nameserver was 20 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 8 October 2026.
In which location does nameserver sit?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 194.0.54.190:28015.
Tags
Which meanings sit behind the tags on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 20 days 21 hours ago.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #15,867, within the top 72% of the ranked field.
Map and rules
What are the settings and rules for nameserver?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 194.0.54.190:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.