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Rust Insights

Server profile

greenpool.dev

Offline, with 0 of 2 players on; ranked #15,812 of every public Rust server, the top 72%. It last wiped 28d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,812ranktop 72%
28d agolast wipeno schedule published
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct8 Oct12 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW28d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average38/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average74/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average77/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average296/310

The short version

Quick answers

From the figures on this page.

Wipe days

On greenpool.dev, what happens on wipe day?

Recent wipes peaked at 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does greenpool.dev wipe?

Each month greenpool.dev wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 28 days 4 hours ago.

Server details

On what version does greenpool.dev currently run?

Rust network protocol 2634 and build 166652 on Linux is what greenpool.dev runs. You can only join if your game is on the same protocol; Steam handles that update.

Has greenpool.dev stayed online, and is it up now?

The last sighting of greenpool.dev was 20 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.

In which location does greenpool.dev sit?

There is no region published for greenpool.dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 193.81.122.89:28015.

Lists and tags

What is meant by each tag on greenpool.dev?

When the game's server browser reads greenpool.dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does greenpool.dev turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry greenpool.dev are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of greenpool.dev look like?

greenpool.dev is offline at the moment; the last sighting was 20 days 2 hours ago.

Where does greenpool.dev sit in the rankings?

On player hours for the last seven days, greenpool.dev sits at #15,812, inside the top 72% of ranked servers.

Map and rules

How is greenpool.dev configured, and what rules apply?

No gather rate appears in the name of greenpool.dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on greenpool.dev?

The map on greenpool.dev is procedural and the game generates it.

How to join

What is the way to join greenpool.dev?

To connect, start Rust and enter client.connect 193.81.122.89:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.