Server profile
greenpool.dev
Online, with 0 of 2 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 28d ago.
Online 193.81.121.159:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does greenpool.dev wipe?
Its rhythm cannot be read yet: greenpool.dev has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 28 days ago.
Server
What Rust version is live on greenpool.dev?
The Rust build is network protocol 2635 and build 167781, running on Linux, for greenpool.dev. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for greenpool.dev, and is it online?
Right now greenpool.dev is up and running. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 9 October 2026.
Where does greenpool.dev run from?
A region is not published by greenpool.dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 193.81.121.159:28015 is where it answers.
Server tags
What is meant by each tag on greenpool.dev?
When the game's server browser reads greenpool.dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature greenpool.dev?
These Rust Insights lists include greenpool.dev: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of greenpool.dev look like?
Of its 2 slots, greenpool.dev currently has 0 filled. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does greenpool.dev place?
On player hours for the last seven days, greenpool.dev sits at #15,310, inside the top 69% of ranked servers.
Map and rules
How is greenpool.dev configured, and what rules apply?
No gather rate appears in the name of greenpool.dev. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on greenpool.dev?
A procedural map, generated by the game, is what greenpool.dev runs.
How to join
What is the way to join greenpool.dev?
Open the console with F1 in Rust and enter client.connect 193.81.121.159:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.