Server profile
RandomRaids local test
Offline, with 0 of 2 players on; ranked #15,317 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 193.34.213.83:28115 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RandomRaids local test wipe?
Too few wipes are on record for RandomRaids local test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 11 days 16 hours ago.
About the server
What Rust version is live on RandomRaids local test?
The Rust build is network protocol 2634 and build 167781, running on Windows, for RandomRaids local test. The same protocol is required to join, and Steam takes care of updating it.
Has RandomRaids local test stayed online, and is it up now?
Offline at the moment, RandomRaids local test was last seen 11 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 18 October 2026.
In which location does RandomRaids local test sit?
There is no region published for RandomRaids local test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 193.34.213.83:28115.
Lists and tags
How should you read the tags listed for RandomRaids local test?
These tags come from RandomRaids local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RandomRaids local test appear?
The Rust Insights lists that carry RandomRaids local test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on RandomRaids local test right now?
RandomRaids local test was last seen 11 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does RandomRaids local test place?
The player-hours ranking for the last seven days puts RandomRaids local test at #15,317, among the top 70% of all ranked servers.
Settings and rules
What settings and rules apply on RandomRaids local test?
The name of RandomRaids local test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RandomRaids local test?
A procedural map, generated by the game, is what RandomRaids local test runs.
Join
How do you connect to RandomRaids local test?
To connect, start Rust and enter client.connect 193.34.213.83:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.