Server profile
Local Test
Offline, with 0 of 2 players on; ranked #15,961 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 193.32.126.176:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Local Test wipe, and on which day?
Too few wipes are on record for Local Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 7 hours ago.
About the server
On what version does Local Test currently run?
Rust network protocol 2634 and build 166494 on Windows is what Local Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Local Test stayed online, and is it up now?
Offline at the moment, Local Test was last seen 22 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
In which location does Local Test sit?
A region is not published by Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. 193.32.126.176:28015 is where it answers.
Tags
What is meant by each tag on Local Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Local Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Local Test appear?
Local Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Local Test right now, and how does that number move?
The last time Local Test was seen online was 22 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does Local Test place?
On player hours for the last seven days, Local Test sits at #15,961, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for Local Test?
The name of Local Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.
What is the map on Local Test?
The map on Local Test is procedural and the game generates it.
Connecting
What is the way to join Local Test?
Type client.connect 193.32.126.176:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.