Server profile
[U.S]OzziGaming Vanilla Solo | Weekly |
Offline, with 0 of 100 players on; ranked #15,396 of every public Rust server, the top 69%. It last wiped 22d ago.
Offline 193.31.31.104:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:23 UTC22d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On [U.S]OzziGaming Vanilla Solo | Weekly |, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does [U.S]OzziGaming Vanilla Solo | Weekly | wipe, and on which day?
The record of [U.S]OzziGaming Vanilla Solo | Weekly |'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 18 hours ago.
Server
What Rust version is live on [U.S]OzziGaming Vanilla Solo | Weekly |?
Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming Vanilla Solo | Weekly | runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [U.S]OzziGaming Vanilla Solo | Weekly |, and is it online?
The last sighting of [U.S]OzziGaming Vanilla Solo | Weekly | was 4 days 9 hours ago, and it is offline at present. The last 7 full days gave 72 of 168 hours up, or 43% of the time. The first record Rust Insights has of it is 5 October 2026.
Where does [U.S]OzziGaming Vanilla Solo | Weekly | run from?
No region is published by [U.S]OzziGaming Vanilla Solo | Weekly |. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 193.31.31.104:28015.
Tags
How should you read the tags listed for [U.S]OzziGaming Vanilla Solo | Weekly |?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [U.S]OzziGaming Vanilla Solo | Weekly | publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does [U.S]OzziGaming Vanilla Solo | Weekly | turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [U.S]OzziGaming Vanilla Solo | Weekly | are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on [U.S]OzziGaming Vanilla Solo | Weekly | right now?
The last time [U.S]OzziGaming Vanilla Solo | Weekly | was seen online was 4 days 9 hours ago, and it is offline now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does [U.S]OzziGaming Vanilla Solo | Weekly | place?
Player hours over seven days put [U.S]OzziGaming Vanilla Solo | Weekly | at #15,396, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on [U.S]OzziGaming Vanilla Solo | Weekly |?
The name of [U.S]OzziGaming Vanilla Solo | Weekly | does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on [U.S]OzziGaming Vanilla Solo | Weekly |?
The game generates the map on [U.S]OzziGaming Vanilla Solo | Weekly |: procedural, size 5,000, seed 3225711. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto [U.S]OzziGaming Vanilla Solo | Weekly |?
Type client.connect 193.31.31.104:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://ozzigaming.com.