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Rust Insights

Server profile

AGENTHARNESS

Offline, with 0 of 500 players on; ranked #15,493 of every public Rust server. It last wiped 43d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,493rankno region published
43d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 16 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 09:36 UTC43d ago 0 – running 0
Tue 15 Sep, 18:17 UTC43d ago 0 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average153/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average240/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does AGENTHARNESS look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does AGENTHARNESS wipe, and how often?

Its rhythm cannot be read yet: AGENTHARNESS has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 43 days 7 hours have passed since its current world was created.

Server details

On what version does AGENTHARNESS currently run?

The Rust build is network protocol 2633 and build 162929, running on Linux, for AGENTHARNESS. Joining needs your game on the same protocol, which Steam updates for you.

Has AGENTHARNESS stayed online, and is it up now?

The last sighting of AGENTHARNESS was 43 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 September 2026 is when Rust Insights first saw it.

Where does AGENTHARNESS run from?

A region is not published by AGENTHARNESS. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 193.29.139.147:28100 is where it answers.

Server tags

Which meanings sit behind the tags on AGENTHARNESS?

These tags come from AGENTHARNESS and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does AGENTHARNESS turn up among the Rust Insights lists and filters?

AGENTHARNESS appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on AGENTHARNESS right now, and how does that number move?

The last time AGENTHARNESS was seen online was 43 days 7 hours ago, and it is offline now.

Where does AGENTHARNESS sit in the rankings?

The player-hours ranking for the last seven days puts AGENTHARNESS at #15,493, among the top – of all ranked servers.

Settings and rules

What settings and rules apply on AGENTHARNESS?

No gather rate appears in the name of AGENTHARNESS. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched off.

How to join

How can you get onto AGENTHARNESS?

Type client.connect 193.29.139.147:28100 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.