Server profile
Rust PvE Dev
Offline, with 2 of 10 players on; ranked #12,533 of every public Rust server, the top 57%. It last wiped 24d ago.
Offline 193.252.29.253:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- 【炮炮PVE启蒙】纯净|特色|突袭|技能38/200
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rust PvE Dev wipe?
Its rhythm cannot be read yet: Rust PvE Dev has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days have passed since its current world was created.
Server details
What Rust version is live on Rust PvE Dev?
Running on Linux, Rust PvE Dev is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rust PvE Dev, and is it online?
Rust PvE Dev is offline at the moment; the last time it was seen was 18 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does Rust PvE Dev sit?
No region is published by Rust PvE Dev. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 193.252.29.253:28015.
Tags
What is meant by each tag on Rust PvE Dev?
These tags come from Rust PvE Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rust PvE Dev?
Rust PvE Dev appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Rust PvE Dev look like?
The last time Rust PvE Dev was seen online was 18 days 22 hours ago, and it is offline now.
Where does Rust PvE Dev sit in the rankings?
On player hours for the last seven days, Rust PvE Dev sits at #12,533, inside the top 57% of ranked servers.
Rules and settings
How is Rust PvE Dev configured, and what rules apply?
No gather rate appears in the name of Rust PvE Dev. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust PvE Dev?
The game generates the map on Rust PvE Dev, which is procedural.
Join
How do you connect to Rust PvE Dev?
To connect, start Rust and enter client.connect 193.252.29.253:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.