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Rust Insights

Server profile

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly

Offline, with 0 of 50 players on; ranked #14,321 of every public Rust server, the top 64%. It last wiped 20d ago.

Filed under 2x weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#14,321ranktop 64%
20d agolast wipeweekly schedule
4hnext wipeThu 29 Oct, 10:59 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct10 Oct23 Oct29 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 10:59 UTC, in 4h. Its weekly schedule tag · low confidence

5.1 days usual gap between real wipes
60% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 4hThu 29 Oct, 10:59 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 10:59 UTC
  4. 21d 4hThu 19 Nov, 10:59 UTC
  5. 28d 4hThu 26 Nov, 10:59 UTC
  6. 35d 12hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 10:59 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:59 UTC20d ago 1 – running 0
Fri 2 Oct, 19:02 UTC26d ago 1 – 5.7 days 1
Sun 27 Sep, 15:43 UTC31d ago 1 – 5.1 days 1
Tue 22 Sep, 14:16 UTC36d ago 1 – 5.1 days 1
Tue 22 Sep, 07:33 UTC36d ago 1 – 0.3 days 0
Mon 21 Sep, 17:31 UTC37d ago 2 – 0.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 331 on average610/670
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average43/1000
  3. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 277 on average69/100
  4. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 274 on average100/1900
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average28/100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 129 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.

How often does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly wipe, and on which day?

Its tag sets the prediction: too few wipes on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 10:59 UTC. This world dates from 20 days 19 hours ago. Its tags carry a weekly wipe schedule.

Server

How well does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly perform?

The 48-hour average for server fps is 119, and 119 was the lowest seen. The world held a peak of 84,070 entities, counting buildings, deployables and all the rest. It drew as much as 2,067 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

Running on Windows, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly, and is it online?

Offline at the moment, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly was last seen 8 hours ago. The uptime it reports puts the last restart at about 28 minutes ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 21 September 2026.

What location is listed for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

The name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 193.25.252.39:28016.

Server tags

How should you read the tags listed for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

These tags come from WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly appear?

WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

What does the population of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly look like?

The last time WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly was seen online was 8 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 20:00 UTC, with an average of 0 players.

In the ranking of Rust servers, where does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly place?

The player-hours ranking for the last seven days puts WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly at #14,321, among the top 64% of all ranked servers.

Map and rules

How is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly configured, and what rules apply?

A 2x gather rate is what the name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly states. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

The game generates the map on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly: procedural, size 3,750, seed 2147483647. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?

Type client.connect 193.25.252.39:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://welikegaming.com/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.