Server profile
WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly
Offline, with 0 of 50 players on; ranked #14,321 of every public Rust server, the top 64%. It last wiped 20d ago.
Offline 193.25.252.39:28016 checked 8h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 10:59 UTC, in 4h. Its weekly schedule tag · low confidence
Coming wipes
- 4hThu 29 Oct, 10:59 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 4hThu 12 Nov, 10:59 UTC
- 21d 4hThu 19 Nov, 10:59 UTC
- 28d 4hThu 26 Nov, 10:59 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 4hThu 10 Dec, 10:59 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:59 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 19:02 UTC26d ago | 1 | – | 5.7 days | 1 |
| Sun 27 Sep, 15:43 UTC31d ago | 1 | – | 5.1 days | 1 |
| Tue 22 Sep, 14:16 UTC36d ago | 1 | – | 5.1 days | 1 |
| Tue 22 Sep, 07:33 UTC36d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:31 UTC37d ago | 2 | – | 0.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Magic Rust #18 — Vanilla 2x | Baйп 28.10610/670
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1043/1000
- Magic Rust #14 — Modded 2x (No limit) | Pyccкий69/100
- MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10100/1900
- РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!28/100
- VANILLA x2 | GGRust #4 | Для нoвичкoв 2x10/100
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.
How often does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly wipe, and on which day?
Its tag sets the prediction: too few wipes on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 10:59 UTC. This world dates from 20 days 19 hours ago. Its tags carry a weekly wipe schedule.
Server
How well does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly perform?
The 48-hour average for server fps is 119, and 119 was the lowest seen. The world held a peak of 84,070 entities, counting buildings, deployables and all the rest. It drew as much as 2,067 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Running on Windows, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly, and is it online?
Offline at the moment, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly was last seen 8 hours ago. The uptime it reports puts the last restart at about 28 minutes ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 21 September 2026.
What location is listed for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
The name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 193.25.252.39:28016.
Server tags
How should you read the tags listed for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
These tags come from WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly appear?
WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
What does the population of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly look like?
The last time WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly was seen online was 8 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 20:00 UTC, with an average of 0 players.
In the ranking of Rust servers, where does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly place?
The player-hours ranking for the last seven days puts WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly at #14,321, among the top 64% of all ranked servers.
Map and rules
How is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly configured, and what rules apply?
A 2x gather rate is what the name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly states. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
The game generates the map on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly: procedural, size 3,750, seed 2147483647. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Type client.connect 193.25.252.39:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://welikegaming.com/ is its website.
