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Rust Insights

Server profile

Jump World 1

Offline, with 0 of 100 players on; ranked #14,641 of every public Rust server, the top 66%. It makes a new world every few hours rather than wiping.

Filed under moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#14,641ranktop 66%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0010:0011:0012:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The record

World resets

A new world every few hours; none of these counts as a wipe.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:43 UTC2d ago – – – 0
Mon 26 Oct, 18:47 UTC2d ago – – – 0
Mon 26 Oct, 16:51 UTC3d ago – – – 0
Fri 23 Oct, 20:41 UTC5d ago – – – 0
Fri 23 Oct, 19:30 UTC5d ago 0 – 2.9 days 0

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 112 on average196/300
  2. Pickle Rust EU MonthlyEU · no group limit · 50 on average48/100
  3. RaidLabgroups of 8+ · 33 on average200/50
  4. EU Hub 01EU · groups of 1000+ · 23 on average1/3300
  5. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1/300
  6. Warriorsgroups of 8+ · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Jump World 1 wipe, and on which day?

No wipe schedule is kept on Jump World 1; the world is remade every few hours instead, and those resets do not count as wipes.

Server details

On what version does Jump World 1 currently run?

Rust network protocol 2635 and build 168909 on Windows is what Jump World 1 runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Jump World 1, and is it online?

The last sighting of Jump World 1 was 28 hours ago, and it is offline at present. It spent 18 of the last 7 full days' 168 hours up, 11% of the time. The first record Rust Insights has of it is 21 October 2026.

What location is listed for Jump World 1?

There is no region published for Jump World 1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 193.234.38.34:28025.

Server tags

How should you read the tags listed for Jump World 1?

When the game's server browser reads Jump World 1, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; ^x (Unknown flag): Facepunch does not document this flag. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Jump World 1 turn up among the Rust Insights lists and filters?

Jump World 1 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of Jump World 1 look like?

The last time Jump World 1 was seen online was 28 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.

How does Jump World 1 compare with other Rust servers in the ranking?

On player hours for the last seven days, Jump World 1 sits at #14,641, inside the top 66% of ranked servers.

Settings and rules

How is Jump World 1 configured, and what rules apply?

No gather rate appears in the name of Jump World 1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Jump World 1?

A procedural map, generated by the game, is what Jump World 1 runs.

How to join

How can you get onto Jump World 1?

To connect, start Rust and enter client.connect 193.234.38.34:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Other

^x
Unknown flag Facepunch does not document this flag.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.