Server profile
Jump World 1
Offline, with 0 of 100 players on; ranked #14,641 of every public Rust server, the top 66%. It makes a new world every few hours rather than wiping.
Offline 193.234.38.34:28025 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:43 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:47 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:51 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:41 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:30 UTC5d ago | 0 | – | 2.9 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10196/300
- Pickle Rust EU Monthly48/100
- RaidLab200/50
- EU Hub 011/3300
- 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.101/300
- Warriors2/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Jump World 1 wipe, and on which day?
No wipe schedule is kept on Jump World 1; the world is remade every few hours instead, and those resets do not count as wipes.
Server details
On what version does Jump World 1 currently run?
Rust network protocol 2635 and build 168909 on Windows is what Jump World 1 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Jump World 1, and is it online?
The last sighting of Jump World 1 was 28 hours ago, and it is offline at present. It spent 18 of the last 7 full days' 168 hours up, 11% of the time. The first record Rust Insights has of it is 21 October 2026.
What location is listed for Jump World 1?
There is no region published for Jump World 1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 193.234.38.34:28025.
Server tags
How should you read the tags listed for Jump World 1?
When the game's server browser reads Jump World 1, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; ^x (Unknown flag): Facepunch does not document this flag. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Jump World 1 turn up among the Rust Insights lists and filters?
Jump World 1 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of Jump World 1 look like?
The last time Jump World 1 was seen online was 28 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
How does Jump World 1 compare with other Rust servers in the ranking?
On player hours for the last seven days, Jump World 1 sits at #14,641, inside the top 66% of ranked servers.
Settings and rules
How is Jump World 1 configured, and what rules apply?
No gather rate appears in the name of Jump World 1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Jump World 1?
A procedural map, generated by the game, is what Jump World 1 runs.
How to join
How can you get onto Jump World 1?
To connect, start Rust and enter client.connect 193.234.38.34:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.