Server profile
spooky dookie
Offline, with 0 of 50 players on; ranked #15,264 of every public Rust server, the top 69%. It last wiped 28d ago.
Offline 193.192.59.60:28100 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW28d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:52 UTC36d ago | 2 | halved by day 1 | 7.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at spooky dookie?
At their busiest, its recent wipes drew 2 players on average. 16 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does spooky dookie wipe?
The record of spooky dookie's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 days 8 hours ago.
Server details
What Rust version is live on spooky dookie?
The Rust build is network protocol 2635 and build 168909, running on Windows, for spooky dookie. Joining needs your game on the same protocol, which Steam updates for you.
Has spooky dookie stayed online, and is it up now?
The last sighting of spooky dookie was 6 days 4 hours ago, and it is offline at present. The last 7 full days gave 24 of 168 hours up, or 14% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does spooky dookie sit?
There is no region published for spooky dookie. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 193.192.59.60:28100.
Tags
How should you read the tags listed for spooky dookie?
When the game's server browser reads spooky dookie, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does spooky dookie appear?
The Rust Insights lists that carry spooky dookie are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of spooky dookie look like?
spooky dookie is offline at the moment; the last sighting was 6 days 4 hours ago. A seven-day average of 0 players puts the last week in context.
How does spooky dookie compare with other Rust servers in the ranking?
On player hours for the last seven days, spooky dookie sits at #15,264, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for spooky dookie?
Nothing about gather rate is given in the name of spooky dookie. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on spooky dookie?
spooky dookie runs a procedural map of size 3,500 with seed 2025505331, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join spooky dookie?
Open the console with F1 in Rust and enter client.connect 193.192.59.60:28100. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.