Server profile
Local Rust Bot Test
Offline, with 1 of 1 players on; ranked #13,298 of every public Rust server, the top 61%. It last wiped 18d ago.
Offline 193.179.119.96:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo178/2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo319/2000
- Chrayntopia ♡ ︎PvE | RP | PvP66/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能38/200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl49/300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1074/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Local Rust Bot Test wipe?
Its rhythm cannot be read yet: Local Rust Bot Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 20 hours ago.
About the server
What Rust version is live on Local Rust Bot Test?
Rust network protocol 2634 and build 167398 on Windows is what Local Rust Bot Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Local Rust Bot Test stayed online, and is it up now?
Local Rust Bot Test is offline at the moment; the last time it was seen was 16 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 12 October 2026.
Where does Local Rust Bot Test run from?
There is no region published for Local Rust Bot Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 193.179.119.96:28015 is where it answers.
Tags
What is meant by each tag on Local Rust Bot Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Local Rust Bot Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Local Rust Bot Test turn up among the Rust Insights lists and filters?
Local Rust Bot Test appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Local Rust Bot Test right now, and how does that number move?
Local Rust Bot Test was last seen 16 days 22 hours ago and is offline right now.
How does Local Rust Bot Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Local Rust Bot Test at #13,298, among the top 61% of all ranked servers.
Rules and settings
What settings and rules apply on Local Rust Bot Test?
No gather rate appears in the name of Local Rust Bot Test. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
Which map is live on Local Rust Bot Test?
The map on Local Rust Bot Test is procedural and the game generates it.
Join
How do you connect to Local Rust Bot Test?
To connect, start Rust and enter client.connect 193.179.119.96:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.